(I go by Amorphous online.)
I'm a Seattle-based software engineer, game developer, and artist.
I make weird stories and weird story games, which somehow usually involve ghosts, computers, and/or bizarre chronology.
Visual novel. A small town and a handful of people witness the predestined time.
Procedurally-generated Twine story. Visit the past to honor the dead, or wander to escape them.
Follow My Work
I have a mailing list, which I use to send project updates and analyze interesting topics. You can read it here, or subscribe using the form:
You can also follow me on various social media: