I usually make games to tell stories. They tend to be fairly light on gameplay mechanics, and involve a lot of text and sometimes visuals.
All my current (playable) games can be found on amorphous.itch.io - I don't have game pages written for most of my work yet, so a lot of them will take you to the itch.io page.
Currently in Progress
I'm always working on multiple games at the same time, and I want to get better at documenting the process of doing so. Here are a few things I'm working on:
- Desert Angels - Shooter / adventure game in a desert scrapyard. The trash blocks your path, the trash is where all the stories are.
- Arms Race - Bullet hell where you play as a disembodied arm. Also a stage play, somehow.
- Champion of Molten Flesh - Appeal to the gods to save a life, and become a true hero along the way.
These games are very story-heavy and are more like interactive narrative experiences than traditional video games. Those are also my favorite kind of game to make and play, and I consider these my best work.
Visual novel. A small town and a handful of people witness the predestined time.
Procedurally-generated Twine story. Visit the past to honor the dead, or wander to escape them.
Web exploration game. Light up the night sky.
Hypercard narrative game. Put your self back together.
Other Video Games
These are usually playable on Windows, or via a web browser.
Solo Journaling RPG about love in the face of disaster
Collaborative Jam Games
Short games that I worked on with other people, usually at an event or a game jam. Generally more mechanics-heavy than my typical work.
- Maze of the Mini-taur - GMTK 2021 entry. Puzzle platformer where you move around entire rooms to escape the labyrinth.
- Xip & Xander - Global Game Jam entry in 2021. Puzzle platformer where you collect and swap powerups to complete levels.
- Divine Intervention - Seattle Indies Jam 2020 entry. A gay romance turn-based JRPG where you assemble a team of demons and angels to fight with you.
- Power to Music to Save the World - Global Game Jam entry in 2020. A rhythm game about powering up giants to save repair the world, featuring a 10-person choir singing a JPop inspired soundtrack.
- Neo Seattle Gen-3515 - Global Game Jam entry in 2018. Defeat centaur drones with the truck attached to your motorcycle.
- Resonance - Global Game Jam entry in 2017. A small music toy where you striking crystals with waves to produce music.
- Ritual of Flowers - Ludum Dare 34 entry. This is a ritual that requires two dancers, predefined paths, and an endless supply of light beams.
Games that I made a long time ago. They're difficult or impossible to play now (e.g. flash games, or lost builds), but it might be interesting to see the kinds of games I started off with.