Well. Strike got a bit more popular than I expected. Which is not a bad thing at all - I’ve been very happy to see all the cool art and pictures everyone has been making with it!

I just updated the app to version 0.2.0, which has the following changes:

  • Fixes the JS exception that occurs if the app doesn’t have access to localStorage. Now, the app should gracefully degrade and disable autosaving in that case.
  • Ensures that the canvas remains sharp when the browser page is zoomed in on Firefox
  • Changes how the canvas is rendered so that it only re-renders when the view changes or when painting (vs re-rendering every frame in v0.1.0). This should give a minor performance boost.

If you ever find an issue, please let me know (preferably through github). I’m still not sure how many features I’d want to add to this, but I will try to fix any bugs that crop up. And of course, I’d continue to love to see more of what you make with this tool!